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MegaZeux

MegaZeux

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Developer's DescriptionBy Moldy CheeseCreate games using 2D tile based.MegaZeux, or in short MZX, is a game creation system (GCS) based on Tim Sweeney/Epic Megagames classic shareware game ZZT. MegaZeux was created in late 1994 by Gregory Janson and (with Greg's permission) is currently being updated by Exophase. MegaZeux is a 2D tile based, 16 colored game creator, however the 16 colors and text characters are both easily editable. MegaZeux also comes with an extremely easy to use language called Robotic, possibly a great language for total programming-newbies to start out with. While MegaZeux isn't exactly all that powerful, it's very flexible for what it is.
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